From Idea to MVP: How I Ship Products Fast as a Solo Dev
Author
Vu
Date Published

A practical guide to going from napkin sketch to shipped product in weeks, not months.
As a solo developer, speed is my competitive advantage. I've developed a process for taking client ideas and turning them into working, deployable MVPs in a matter of weeks. Here's how I do it — step by step.
Step 1: Define the Core — Not the Dream
Every project starts with a discovery call where we ruthlessly cut scope. The goal isn't to build everything you'll ever need — it's to identify the one core workflow that proves your product has value. I help clients distinguish between "must-have for launch" and "nice-to-have for v2." This single step saves more time and money than any technical decision.
Step 2: Design with Real Data
I skip pixel-perfect mockups in favor of rapid prototyping directly in code. Using component libraries and design tokens, I build real, interactive interfaces from day one. This lets clients see and feel their product immediately, catch UX issues early, and provide actionable feedback on something tangible — not a static screenshot.

Photo by Andrew Kliatskyi on Unsplash.
Step 3: Build in Vertical Slices
Instead of building the entire frontend, then the entire backend, I work in vertical slices — completing one feature at a time from database to UI. This means the product is always in a deployable state. After week one, you already have a working feature you can demo. By week three, you have a usable product.
Step 4: Ship, Measure, Iterate
Once the MVP is live, the real work begins. I set up analytics, monitor error rates, and gather user feedback. The first version of any product is always wrong in some way — and that's fine. What matters is how quickly you can learn from real usage and iterate. This feedback loop is where great products are forged.
An MVP isn't a lesser product — it's a smarter starting point. Ship the core, validate the idea, and build the rest with confidence that you're solving a real problem.

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